Tugas 4 PPB


 Nama: Aaliyah Farah Adibah

NRP: 5025201070

Kelas: PPB I

Membuat Aplikasi Dice Roller


Pada kali ini diberikan tugas untuk membuat Aplikasi Dice Roller pada Android berdasarkan dokumentasi ini



Berikut video demo aplikasi tersebut.


Berikut source code full nya pada Github.

package com.aaliyah.diceroller
import android.os.Bundle
import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.compose.foundation.Image
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.layout.wrapContentSize
import androidx.compose.material3.Button
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Surface
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.painterResource
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.tooling.preview.Preview
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import com.aaliyah.diceroller.ui.theme.DiceRollerTheme
class MainActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContent {
DiceRollerTheme {
// A surface container using the 'background' color from the theme
Surface(
modifier = Modifier.fillMaxSize(),
color = MaterialTheme.colorScheme.background
) {
DiceRollerApp()
}
}
}
}
}
@Preview
@Composable
fun DiceRollerApp() {
DiceWithButtonAndImage(modifier = Modifier
.fillMaxSize()
.wrapContentSize(Alignment.Center)
)
}
@Composable
fun DiceWithButtonAndImage(modifier: Modifier = Modifier) {
var result by remember { mutableStateOf( 1) }
val imageResource = when(result) {
1 -> R.drawable.dice_1
2 -> R.drawable.dice_2
3 -> R.drawable.dice_3
4 -> R.drawable.dice_4
5 -> R.drawable.dice_5
else -> R.drawable.dice_6
}
Column(modifier = modifier, horizontalAlignment = Alignment.CenterHorizontally) {
Image(
painter = painterResource(imageResource),
contentDescription = result.toString()
)
Text(
text = "Result: $result", // Display the dice number result
fontSize = 20.sp,
fontWeight = FontWeight.Bold,
modifier = Modifier.padding(vertical = 8.dp)
)
Button(
onClick = { result = (1..6).random() },
modifier = Modifier
.padding(16.dp)
.width(200.dp)
.height(50.dp)
) {
Text(text = stringResource(R.string.roll), fontSize = 24.sp)
}
}
}
view raw MainActivity.kt hosted with ❤ by GitHub

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